Quick Links:
Take the survey (~15 mins): https://monash.az1.qualtrics.com/jfe/form/SV_2l80UpurOgNSUfQ
Want to share more through an interview or participatory observation? Email Emma Quilty at emma.quilty@monash.edu

Quick Links:
Take the survey (~15 mins): https://monash.az1.qualtrics.com/jfe/form/SV_2l80UpurOgNSUfQ
Want to share more through an interview or participatory observation? Email Emma Quilty at emma.quilty@monash.edu
Pandemic Programming: Investigating how working from home during COVID-19 is affecting software professionals.
To participate in the survey, click here.
You are invited to take part in a research study being conducted by Dr. Rashina Hoda, an Associate Professor at Monash University, Melbourne, Australia, Dr. D. Paul Ralph, an Associate Professor in the Faculty of Computer Science at Dalhousie University, Halifax, NS, Canada, and Dr. Sebastian Baltes, a Lecturer at the School of Computer Science at the University of Adelaide, Adelaide, SA, Australia.
The purpose of this research is to explore how working from home during COVID-19 is affecting the wellbeing and productivity of software professionals. We will write up the results of this research to publish in a peer-reviewed academic journal or conference.
As a participant in the research you will be asked to answer questions about your wellbeing, productivity and various factors that may affect them in an online survey using Google Forms. It will take approximately 20 minutes to complete this survey.
Once data collection is complete, responses will be downloaded and erased from Google’s servers. The data will be saved and encrypted in Dalhousie’s secure cloud storage. The data will be analyzed using Microsoft Excel, SPSS, and SmartPLS (https://www.smartpls.com/) using the researchers’ password protected computers.
Your participation in this research is entirely your choice. You do not have to answer questions that you do not want to answer, and you are welcome to stop the survey at any time if you no longer want to participate. All you need to do is close your browser. However, if you do complete your survey and later change your mind, we will not be able to remove the information you provided because the surveys are completed anonymously, so we would not know which response is yours.
Information that you provide to us will be collected anonymously. The survey does not ask for your name or any other information that could be used to identify you. The researchers named above will have access to the survey results, which are completely anonymous.
We will describe and share general findings in presentations and scientific journals. We will not share quotations from open-ended questions. If and only if we are satisfied that it is virtually impossible to de-anonymize any of the records in the dataset, we will publish the anonymous dataset in a scientific data repository. Publishing datasets helps scientists reproduce research, which helps improve our knowledge of the world. However, if we can think of any way that someone might be able to link some of the data back to an individual person, we will not publish the dataset and will delete it after five years (on May 1, 2025).
The risks associated with this study are no greater than those you encounter in your everyday life.
There will be no direct benefit to you in participating in this research. However, if we receive at least 130 responses, we will donate $500 to an open source project. If you choose to participate, you will get a chance to vote for your favorite project at the end of the survey. Moreover, the research may produce recommendations for how companies can better support employees like you during this crisis, and your company may choose to implement some of these recommendations.
If you have any questions about this project and survey, please feel free to contact us at rashina.hoda@monash.edu, paulralph@dal.ca or sebastian.baltes@adelaide.edu.au. We will be happy to answer any questions you may have.
If you have any ethical concerns about your participation in this research, you may contact Research Ethics, Dalhousie University at (902) 494-1462, or email ethics@dal.ca (and reference REB file # 2020-5116).”
We are conducting a survey on project-based courses in the areas of software engineering and computer science. If you offer a project-based course in your institution, please participate in the survey on https://www1.in.tum.de/survey/index.php/186991?token=linkedin to help us to better understand how educators design their project-based courses. The projects could use agile or traditional or other software development processes.
The survey only takes 10-15 minutes. Thank you!
Research Team
Stephan Krusche, TU München, Germany
Swapneel Sheth, University of Pennsylvania, USA
Rashina Hoda, University of Auckland, New Zealand
I’ve included various games and simulation exercises as part of teaching my Agile course at the University of Auckland in the last 6 years. For introducing Scrum, I’ve been using the Airplane Game simulation to enable students to experience the iterative model.
This year, I decided to combine my love for Agile with my love for LEGO® and tried the LEGO4Scrum game. Inspired by my LEGO® Serious Play® training last year, I finally took the plunge and dared to use LEGO® for Scrum simulation with my current class of 94 students. These are my reflections from the session and some pics capturing the fun and energy from the day.
Photo Credits: Austin Sutherland and Latha Murugesan
What Worked Well
Improvements for Next Time
Further Links
Acknowledgements
Thanks to all my lovely students for their active participation, and teaching assistant Dr Latha Murugesan for her excellent support with timekeeping and enforcing (with a whistle 🙂 Thanks to Austin Sutherland and Latha for capturing the energy of the day in some beautiful clicks. Special thanks to Natasha Koekemoer for coordinating all the arrangements with me at the Unleash space beforehand and on the day!
Thanks to Michael Fearne for introducing me to LEGO® Serious Play®, to A/Prof Gerard Rowe and Dr Kelly Moyle for nominating me for the LSP training program, and to my department and faculty for investing in the training.
Calling all Software Practitioners in Auckland…
Propose a Project for SoftEng 761: Agile & Lean software development course at The University of Auckland.
Industry Feedback
“Bridges the gap between university and the real-world”
“I had an absolute blast being a customer representative. The students were a delight to work with. It was exciting to see our conceptual requirements slowly become reality, and see the student’s take on board our direction and feedback wholeheartedly.”
Want to be a part of this exciting course? Read on or head straight to proposing a project: https://goo.gl/forms/j1FfvuAHk03Wo6gk1
Course Overview: SoftEng761 is a software engineering course focusing on teamwork, customer collaboration, and core software engineering practices run in collaboration with the local software industry since 2013. It is designed to allow students to gain practical experience in using Agile and Lean software development methods to develop software prototypes in collaboration with customers (industry representatives.) Read more about it: https://rashina.com/agile-courseuoa/
Course Duration: 12 weeks (Project runs for around 6.5 weeks starting week 3)
Course Dates: 16th July to 19th Oct (with a mid-semester break from 27th Aug – 8th Sep)
Class Size: 80-100 students (approx.)
Class Level: Final year Bachelor of Engineering students and Masters of Engineering Studies students
Contacts:
Course coordinator: Dr Rashina Hoda (r.hoda@auckland.ac.nz)
Industry Partnership: Proposing Projects [due date: Friday, 22nd June 2018]
An ideal project should be small enough to be feasible within roughly 6 weeks of the semester, but large enough to be challenging for the student teams. A team of 8-10 students will spend around 7-8 hours per person per week on the project. Teams will follow Agile and Lean Software Development, which means that teams will meet with you (or your nominated representative) on a regular basis to ensure that the project is going in the right direction. The process is flexible, allowing you to change focus during the course of the project. The team creates a prototype system each fortnight that continually expands on functionality. To propose a project, simply fill out the SOFTENG761 ProjectProposalForm online.
Your Involvement
As an industry representative, you’ll be primarily playing the Product Owner role: providing requirements, reviewing demo of new features, providing feedback through acceptance tests, and contributing to final project and team evaluations. If you so desire, you may also be more involved and provide some mentoring to students on Agile and/or technical practices. You may also propose to present a guest lecture to the class.
What’s in it for you?
This provides an excellent opportunity for you to explore a prototype of a new software application or extend/refresh an existing system. Working with our final year BE and ME studies students will also help raise your visibility as potential employers for our future graduates.
Please contact us at r.hoda@auckland.ac.nz if you have any queries.
Best regards,
Rashina Hoda
SEPTA Research
Department of Electrical and Computer Engineering
The University of Auckland
New Zealand
Industry Feedback
“Bridges the gap between university and the real-world”
“I had an absolute blast being a customer representative. The students were a delight to work with. It was exciting to see our conceptual requirements slowly become reality, and see the student’s take on board our direction and feedback wholeheartedly.”
Want to be a part of this exciting course? Read on or head straight to proposing a project: https://goo.gl/forms/vqbW7OFL1dMhI1H43
Course Overview: SoftEng761 is a software engineering course focusing on teamwork, customer collaboration, and core software engineering practices run in collaboration with the local software industry since 2013. It is designed to allow students to gain practical experience in using Agile and Lean software development methods to develop software prototypes in collaboration with customers (industry representatives.) Read more about it: https://rashina.com/agile-courseuoa/
Course Duration: 12 weeks (Project runs for around 6.5 weeks starting week 3)
Course Dates: 24th July to 27th Oct (with a mid-semester break from 4-16th Sep)
Class Size: 75 students (approx.)
Class Level: Final year Bachelor of Engineering students and Masters of Engineering Studies students
Contacts:
Course coordinator: Dr Rashina Hoda (r.hoda@auckland.ac.nz)
Course lecturers: Dr Rashina Hoda and Dr Kelly Blincoe (k.blincoe@auckland.ac.nz)
Teaching Assistant: Yogeshwar Shastri (ysha962@aucklanduni.ac.nz)
Industry Partnership: Proposing Projects [due date: Sunday, 25th June 2017]
An ideal project should be small enough to be feasible within roughly 6 weeks of the semester, but large enough to be challenging for the student teams. A team of 8-10 students will spend around 7-8 hours per person per week on the project. Teams will follow Agile and Lean Software Development, which means that teams will meet with you (or your nominated representative) on a regular basis to ensure that the project is going in the right direction. The process is flexible, allowing you to change focus during the course of the project. The team creates a prototype system each fortnight that continually expands on functionality. To propose a project, simply fill out the SOFTENG761 ProjectProposalForm online.
Your Involvement
As an industry representative, you’ll be primarily playing the Product Owner role: providing requirements, reviewing demo of new features, providing feedback through acceptance tests, and contributing to final project and team evaluations. If you so desire, you may also be more involved and provide some mentoring to students on Agile and/or technical practices. You may also propose to present a guest lecture to the class.
What’s in it for you?
This provides an excellent opportunity for you to explore a prototype of a new software application or extend/refresh an existing system. Working with our final year BE and ME studies students will also help raise your visibility as potential employers for our future graduates.
Please contact us at r.hoda@auckland.ac.nz or k.blincoe@auckland.ac.nz if you have any queries.
Best regards,
Rashina Hoda and Kelly Blincoe
SEPTA Research
Department of Electrical and Computer Engineering
The University of Auckland
New Zealand
Got a neat project idea that you want implemented? Have an interesting technical issue you need researched and prototyped? Want to work with the brightest young minds the University of Auckland has to offer? Propose an industry project!
https://goo.gl/forms/gUMgA6npTP9RWhGe2
The Department of Electrical and Computer Engineering invites industry project proposals for their Final Year Bachelor of Engineering (Hons) Projects in the Electrical and Electronics, Computer Systems and Software Engineering areas.
What’s in it for me? The “Part4 Projects” provide an excellent opportunity for industry to propose project ideas. Students select from these projects and work in teams of two for nearly 16 weeks to research, design and implement a solution to a real-world problem. You can also mentor talented students on latest industry practices and identify potential new hires from our capable cohort of near graduates. Finally, it also provides you an opportunity to forge new research and development collaborations with the university’s academic staff who will supervise these students and set the stage for larger collaborative projects in the future.
What’s in it for the uni? Through close collaboration with you, our students gain valuable industry exposure on real-world projects.
What’s the timeline?
What’s the catch? The expectation is that sponsors will assist the University in meeting the high costs of running Part 4 projects. In many cases this will be in the form of a $2,000 financial contribution, but contributions in kind can also be negotiated. We do expect your time in terms of providing detailed project requirements to the students as well as regular feedback on their progress. Any specialist hardware or software not normally available at the university will need to be provided by the industry sponsor.
How can I apply? Applying is easy! Simply fill out this short form online and we’ll be in touch with you to discuss the details. Also, feel free to share this message with your friends and colleagues in the industry.
https://goo.gl/forms/gUMgA6npTP9RWhGe2
I am interested but have some questions first. Feel free to contact Dr Rashina Hoda at r.hoda@auckland.ac.nz
Points to Note:
The Program Director of Software Engineering at The University of Auckland, Dr Catherine Watson, along with her co-investigator, Dr. Kelly Blincoe, are involved in a study to learn about the attitudes of the Software Industry towards the Software Engineering Degree we offer. They have compiled a 10 minute web-based survey and would like to invite you to participate: http://tinyurl.com/gqowv55
Those of us involved in the Software Engineering Program are always looking for ways to improve our degree program. Your responses can help us shape the future of the program to ensure our graduates have the skills needed in Auckland’s software industry. Please also feel free to share this invitation with others in the software industry who may be interested in participating.
You can find out more about this research study at http://kblincoe.github.io/survey/UOA_SE_PIS_Industry.pdf.
You can access the survey at https://auckland.au1.qualtrics.com/SE/?SID=SV_b8GQt7rrtvgZxZP.
If you have any questions please do not hesitate to contact Catherine at c.watson@auckland.ac.nz.
Industry Feedback
“Bridges the gap between university and the real-world”
“I had an absolute blast being a customer representative. The student’s we’re a delight to work with. It was exciting to see our conceptual requirements slowly become reality, and see the student’s take on board our direction and feedback wholeheartedly.”
Want to be a part of this exciting course? Read on or head straight to proposing a project: http://tinyurl.com/opmohvf
Course Overview: SoftEng761 is a software engineering course focusing on teamwork, customer collaboration, and core software engineering practices run in collaboration with the local software industry since 2013. It is designed to allow students to gain practical experience in using Agile and Lean software development methods to develop software prototypes in collaboration with customers (industry representatives.)
Course Duration: 12 weeks (Project runs for around 6-7 weeks starting week 3)
Course Dates: 18th July to 21st Oct (with 2 weeks break from 29 Aug-10 Sep)
Class Size: 50-55 students (approx.)
Class Level: Final year Bachelor of Engineering students and Masters of Engineering Studies students
Contacts:
Course coordinator: Dr Rashina Hoda (r.hoda@auckland.ac.nz)
Course lecturers: Dr Rashina Hoda and Dr Kelly Blincoe (k.blincoe@auckland.ac.nz)
Teaching assistant: Latha Karthigaa (lmur778@aucklanduni.ac.nz)
Industry Partnership: Proposing Projects [Extended due date: Friday, 17th Sunday, 26th June 2016]
An ideal project should be small enough to be feasible within roughly 7 weeks of the semester, but large enough to be challenging for the student teams. Approximately 55-60 students are expected to work in teams of 6-8 and spend around 7-8 hours per person per week on the project. Teams will follow Agile and Lean Software Development, which means that teams will meet with you (or your nominated representative) on a regular basis to ensure that the project is going in the right direction. The process is flexible, allowing you to change focus during the course of the project. The team creates a prototype system each fortnight that continually expands on functionality. To propose a project, simply fill out the SOFTENG761 ProjectProposalForm (http://tinyurl.com/opmohvf) online.
Your Involvement
As an industry representative, you’ll be primarily playing the Product Owner role: providing requirements, reviewing demo of new features, providing feedback through acceptance tests, and contributing to final project and team evaluations. If you so desire, you may also be more involved and provide some mentoring to students on Agile and/or technical practices. You may also propose to present a guest lecture to the class.
What’s in it for you?
This provides an excellent opportunity for you to explore a prototype of a new software application or extend/refresh an existing system. Working with our final year BE and ME studies students will also help raise your visibility as potential employers for our future graduates.
Please contact us at r.hoda@auckland.ac.nz or k.blincoe@auckland.ac.nz or lmur778@aucklanduni.ac.nz if you have any queries.
Best regards,
Rashina Hoda and Kelly Blincoe
SEPTA Research
Department of Electrical and Computer Engineering
The University of Auckland
New Zealand
http://septa.ece.auckland.ac.nz
Industry Feedback
“Bridges the gap between university and the real-world”
“I had an absolute blast being a customer representative. The student’s we’re a delight to work with. It was exciting to see our conceptual requirements slowly become reality, and see the student’s take on board our direction and feedback wholeheartedly.”
Want to be a part of this exciting course? Read on or head straight to proposing a project: http://tinyurl.com/opmohvf
Course Overview: SoftEng761 is a software engineering course focusing on teamwork, customer collaboration, and core software engineering practices run in collaboration with the local software industry since 2013. It is designed to allow students to gain practical experience in using Agile and Lean software development methods to develop software prototypes in collaboration with customers (industry representatives.)
Duration: 12 weeks (Project runs for approx. 7 weeks)
Dates: 20th July to 23rd Oct (with 2 weeks break from 31 Aug-12 Sep)
Class Size: 50-55 students (approx.)
Class Level: Final year Bachelor of Engineering students and Masters of Engineering Studies students
Course co-ordinator: Dr Rashina Hoda
Contact: r.hoda@auckland.ac.nz
Industry Partnership: Proposing Projects [Due date: Friday, 3rd July 2014]
An ideal project should be small enough to be feasible within roughly 7 weeks of the semester, but large enough to be challenging for the student teams. Approximately 50-55 students are expected to work in teams of 6-8 and spend around 7-8 hours per person per week on the project. Teams will follow Agile and Lean Software Development, which means that teams will meet with you (or your nominated representative) on a regular basis to ensure that the project is going in the right direction. The process is flexible, allowing you to change focus during the course of the project. The team creates a prototype system each fortnight that continually expands on functionality. To propose a project, simply fill out the SOFTENG761 ProjectProposalForm (http://tinyurl.com/opmohvf) online no later than Friday, 3rd July 2015.
Your Involvement
As an industry representative, you’ll be primarily playing the Product Owner role: providing requirements, reviewing demo of new features, providing feedback through acceptance tests, and contributing to final project and team evaluations. If you so desire, you may also be more involved and provide some mentoring to students on Agile and/or technical practices. You may also propose to present a guest lecture to the class.
What’s in it for you?
This provides an excellent opportunity for you to explore a prototype of a new software application or extend/refresh an existing system. Working with our final year BE and ME studies students will also help raise your visibility as potential employers for our future graduates.
Please contact me at r.hoda@auckland.ac.nz if you have any queries.
Best regards,
Rashina Hoda
PhD, Senior Lecturer of Software Engineering
Director, SEPTA Research
Department of Electrical and Computer Engineering
The University of Auckland
New Zealand
http://septa.ece.auckland.ac.nz
http://rashina.com